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Updates 6/17
#21
Great job travis, keep the updates coming and a bit more often Tongue
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#22
Quote:* Entity (meaning player vs player and player vs npc will be able to be fixed at same time if needed.) combat.

So now you have been leeching more lately, still doubt you know what entity is.
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#23
Woot, about time :]. Cookie for you. Now its time to log onto my Ex-Admin "Newcombatftw" and try out the new system >:]
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#24
Gir Wrote:first... RUNELOCUS VOTES WERE RESET PLEASE VOTE [SIZE=2]http://vote.silabgarza.com[/SIZE]


It's finally summer and finals are over, which means i can finally do some more coding


alright, COMBAT REMADE, last time it had way to many glitchs in it, so i've been working on fixing all the glitchs that were reported to me, so its now a remake of my remake lol

new combat!
* Better Special Attack System
* Range is now way more realistic (perfected?)

1. Perfected projectiles
2. Proper Delays
4. Max Hits fixed

* Magic is now way more realistic (almost perfected?)

retaliation bug fixed.
exp bugs fixed
wilderness checking fixed
range combat fixed
level checking fixed
[COLOR="RoyalBlue"]Very good job, thank you very much,
I was just wondering..

Would you be able to add in a special attack bar to the custom whips for better switching? not a special attack, just the bar to be shown.

Would you be able to make it so that barrage/blitz freeze through prayer if the person's wearing armour?

Would you be able to add in the actual wilderness levels, so that they show in one of the corners?

Max hits fixed? 42 with Dragon Claws, no spec, wearing infinity, against rune armour, I don't think that's realistic, please please please fix that?
[/COLOR]
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#25
Pog Wrote:[COLOR="RoyalBlue"]Very good job, thank you very much,
I was just wondering..

Would you be able to add in a special attack bar to the custom whips for better switching? not a special attack, just the bar to be shown.

Would you be able to make it so that barrage/blitz freeze through prayer if the person's wearing armour?

Would you be able to add in the actual wilderness levels, so that they show in one of the corners?

Max hits fixed? 42 with Dragon Claws, no spec, wearing infinity, against rune armour, I don't think that's realistic, please please please fix that?
[/COLOR]

Just use the Iron 2h as your Main Weapon, and you can have whatever you want as a Special Weapon. ( With full Vesta, and Statius' Helm, i hit a 31 with Iron 2h >:] ). Iron 2h has a special attack, so its easy to Swap :P.
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#26
[COLOR="Red"]You all smell.

Good job Gir.[/COLOR]
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#27
Yay no burns Big Grin
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#28
I was wondering if this was just me but I think the attacks are kinda delayed. Everytime i attack like 2 sec later the hit shows.
[Image: hurh8j.png] <----- Epic!!
[Image: Tanksta.gif]
^^Thx Winter
[Image: 2upz7va.png]
[Image: 24v6wip.png]
^^Thx Kevin Wish You Luck In Marines
[Image: 1zgstxe.png]
^^Thx Prophet
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#29
As Aaron posted, it's brand new and still has bugs in it. Gir will get them worked out.
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#30
I thought it was just me cause everyone seemed ok with it.
[Image: hurh8j.png] <----- Epic!!
[Image: Tanksta.gif]
^^Thx Winter
[Image: 2upz7va.png]
[Image: 24v6wip.png]
^^Thx Kevin Wish You Luck In Marines
[Image: 1zgstxe.png]
^^Thx Prophet
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