04-19-2013, 12:32 AM
Here's plenty of bug fixes
- I've completely redone woodcutting! After fixing multiple
bugs with countless skills, seeing how badly I did woodcutting
back then was atrocious. So I did a quick rewrite and it is now
much cleaner.
- With the latest client we have blood altar maps! So the Blood
Altar is finally available to be used. You can get to it by using the
Abyss. Also I fixed the mind altar which wasn't working properly.
Also you're now able to pickup Giant Ess Pouchs in the abyss.
- Herblore will now work properly again. You can now make
more then 1 potion at a time with Make-X.
- The multi ore mining glitch has been patched.
- Banking formulas have been slightly rewritten to fix Bank-
All. Before items would go to random tabs if you had items that
needed to go into other tabs. This'll now send existing items to
appropriate tabs and new items to your current tab.
Also, when opening up bank tabs, the "Tab 1" "Tab 2" "Tab 3"
etc lines will no longer be visible. They'll reappear when on the
main tab.
- Clan chat crowns have been fixed. Moderators won't have
admin crowns anymore. Also you can no longer use symbols in
your clan title to prevent icon hacks.
- The Zombie Minigame has finally had some more development
to it. You can now gain points while playing the game and a basic
shop has been added. You should now receive 1 point per kill (from
waves 5+). To view the shop, speak to the Zombie Monk. There are
currently no rewards, they will be added after some point gaining
testing stages.
- The wilderness level determination formulas have been
tweaked so you won't be in the wild instantly after jumping over
the ditch. Also the wilderness Agility course stepping stone obstacle
has been sloppy-fixed.
- Curse drain rates have been fixed and soulsplit's healing ability
has been fixed against players.


![[Image: qru9SSg.gif]](http://i.imgur.com/qru9SSg.gif)
