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Updates November 20, 2014
#1
[Image: E6XGHaZ.png]

Here's some big updates

First off, there is a new home! The new home is the fishing colony as requested by poll. You will now respawn there, spawn there on start, tele there, etc. Let me know if anything is missing at the new zone. Varrock is still intact incase anything is missing for now.

Hand cannon has been added in, uses hand cannon shots and hits pretty powerful.
Special attack has a 50% chance of hitting double. Fire graphic added for the special so it's more noticable. It won't destroy itself unless people want that feature. Chaos dwarfs in Taverly dungeon will drop this. Wild npc's will be added next update with a slightly more common drop rate.

Taverly Dungeon has been added with all the monsters and their drops. Check it out.
For this new dungeon, the monster teleport choices have changed slightly to make room for more dungeons, as you'll notice on the interface.

The Zammy GWD Boss now drops the Zamorakian Spear, it's a rare drop and is 2h with it's proper stats. No special bonus' against corp unless desired. (corp is suppose to do 50% less damage unless you're using a spear but not sure if you'd want that)

[Image: tG0tgxu.png]

  • When frozen during PVP, you'll now get a message to let you know when you get frozen.
  • GWD minions will now have drops as well.
  • GWD Boss' and minions will now give kill count when slain.
  • The max hit formula has been fixed and you won't be able to hit negative damage anymore.
  • Npc facing system added for the new home so npc's aren't all facing south (it's not perfect but it'll work for now)
  • Bando minion spawn locations have been tweaked to prevent hiding bug.
  • Added a formula for global defense. All npc's will have a defense boost depending on their combat level instead of 0 defense on majority of them.
  • While fishing, you won't hit anymore rocks that'll stop you from fishing.
  • Photon and Divine wings added to sin seer system.
  • Grey chins are now actually usable.
  • Dungeoneering shields are no longer tradable.
  • New foods that are dropped in gwd are now edible.

[Image: kAKxXZ7.png]

*Thanks to [MENTION=382]Gta[/MENTION] for doing the drop tables and npc spawns and object spawns for home and new dungeons.
[Image: qru9SSg.gif]
gir || star || kill

[sig][/sig]
#2
turn up fam
#3
Great update! keep them coming.
Forgive and Forget
#4
[COLOR="White"][SIZE="2"]See what happens when you actually take the time?

Really enjoyed working with you. Good job.
[/SIZE][/COLOR]
#5
:o sounds pretty cool, ill have to check it out
#6
[COLOR="White"][SIZE="2"]-Taverly doors don't open
[SPOILER][Image: v7HGvai.png][/SPOILER]

-Fun pk's exit portal takes you to varrock, not the new home
-STOP making everything drop DFS.. lol
-Chaso Dwarfs animation are messed up
-http://prntscr.com/58hzjr
dis door dont open either
-blue drags hitpoints,r high
- Black Demons HP is incredibly high.
-Black Dragons are standing half way in wall at times
-Black Drags hp is incredibly high
-Black Drags animation has issues.
This thing is still here, and not attackable. --> Screenshot by Lightshot
-Agility traps don't work. --> Screenshot by Lightshot

[MENTION=1]Gir[/MENTION]
ty for updates, just some little bugs.[/SIZE][/COLOR]
#7
Oo well this is amazing, ty
#8
this is awesome gir :3
#9
すごいかっこいい。( ยด ▽ ` )ノ゚
#10
Best update since reset imo,keep it up :-)


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